STAR WARS Jedi: Fallen Order
Star Wars Jedi: Fallen Order is a typical third-person action game without a single hint of a network component. It’s scary to imagine, but nothing like this “Star Wars” hasn’t seen since the days of Nintendo 64 and Windows 98: in spirit Fallen Order is most reminiscent of the ancient Star Wars: Shadows of the Empire. If we make a more modern analogy, the closest reference point in terms of genre is the Uncharted series. This series has almost the same acrobatics and gameplay dynamics. Except that there is absolutely no shooting and stealth – but with a huge amount of platforming and complex melee system. After all, the protagonist is no longer a thieving archeologist or even a charismatic smuggler, but a real Jedi Knight.
Or rather, for now, a Padawan. Cal Castith, played by American actor Cameron Monahan, was just a child when the infamous Order 66 was enforced. So by the beginning of the game he’s working at the Imperial junkyard, sorting out what Star Destroyers are still left after the Clone Wars, and trying his best to pretend he has nothing to do with the midichlorians. He’s not doing too well, though: the sudden arrival of a squad of imperial inquisitors led by the sinister Second Sister confirms it. With the Inquisitorium rounding up Jedi survivors from all over the galaxy, Questis is chased, but a couple of mysterious characters in their own spaceship come to his rescue – and this is where the adventure begins.
Of course, without the attempts to revive the destroyed Jedi Order the game with this title could not do without. In the pursuit of this noble goal Cal and I will visit five planets, learn how to wield a lightsaber, and at the same time reduce the contingent of stormtroopers, inquisitors, bounty hunters and other henchmen of the Empire by several hundred. The first, the second, and the third would be equally fascinating-albeit old-fashioned as hell.